LuxDrop now lets players build their own packs and earn a cut when strangers open them. We built a test pack, priced it three ways and read the site’s own numbers to see who earns, who pays and which community packs are worth a click.
- LuxDrop now lets players build packs. Community Packs went live in mid-October under a new Pack Creator tab.
- You pick 5 to 20 items and their odds from LuxDrop’s catalogue. LuxDrop sets the price and approves the pack.
- Creators earn 10% of the pack’s revenue, paid monthly into their LuxDrop wallet. A losing month pays nothing.
- The commission comes out of your pocket. Our test pack cost $35.22 at 5% and $36.08 at 10%.
- 976 live packs, $1.46 million spent in about three weeks, and LuxDrop publishes the numbers itself.
- Creators have earned $15,436 so far. About a cent per dollar opened. Nobody is quitting their job.
- Our tip: check the commission and the drop table before the pack art. Our LuxDrop review covers the rest of the site.
- Our stance: the most fun thing LuxDrop has added since the switch to packs. Our LuxDrop promo codes page has the free packs.
In January, LuxDrop players could suggest pack ideas in a Discord channel. Now they build the packs themselves.
The Pack Creator went live in mid-October. Pick the items, set the odds, name it, and LuxDrop puts a price on it. When strangers open your pack, you earn a cut.
Sounds like free money? It isn’t, for either side. We built a test pack, priced it three ways and read LuxDrop’s own stats to see who earns, who pays and which community packs we’d actually open.
How LuxDrop’s pack creator works

The builder sits under a new Pack Creator tab in LuxDrop’s menu. It has three steps, and the first one is the fun part.
Make it your own. A name of up to 18 characters, a pack skin and colour, a short description and a pack commission of 5%, 7% or 10%.
Select items. Anything in LuxDrop’s catalogue, filtered by brand, category or price. The range runs from one-cent vouchers to a $250,000 Patek Philippe Nautilus and a Lamborghini Urus.
Set drop chances. Between 5 and 20 items, and the odds must add up to 100%. LuxDrop calculates the pack price as you go. You never type it in yourself.
Then LuxDrop approves the pack before it goes live. Every finished pack shows who made it, its commission, its total opens and its total spend, right under the Open button.
Honest take: this is the part LuxDrop got right. The creator controls the items and the odds, the site controls the price. Nobody can sneak a 50% house edge past you with a nice pack skin.
What a pack creator earns

Every account starts with two free pack slots. A third unlocks at $1,000 in lifetime pack revenue. Packs can be archived after seven days, so a dud doesn’t have to stay up.
The money side is monthly. LuxDrop’s payments page puts it in one line: “Your creator profit equals 10% of the finalized pack revenue.”

At the end of the month the period closes and the profit is calculated. A positive month can be claimed into your LuxDrop wallet. A negative month is marked Skipped.
Read that last part twice. If someone pulls the top item and your pack pays out more than it took in that month, you earn nothing for it.
Who pays the commission?

You do. We tested it.
Our test pack held AirPods Max at 1% and four $25 items at 24.75% each: a Labubu pendant, a Lego Homer Simpson, a Shure mic windscreen and a Pokémon Chaos Rising blister. By listed value, one open is worth $30.93 on average.
Then we switched the commission. Same items, same odds, three prices.
| Commission | Pack price | Payback by listed value |
|---|---|---|
| 5% | $35.22 | 87.8% |
| 7% | $35.57 | 87.0% |
| 10% | $36.08 | 85.7% |
All three prices fit one simple pattern. By our maths, the builder starts from a 90% payback and adds half the commission to the price. A real community pack we checked, Sheppy 5%, fits the same formula to the cent.
So a 10% pack costs you about 2.5% more than the same pack at 5%. That’s not a scandal. It’s just worth knowing before you click Open.
Not sure what payback means? Our guide to RTP, EV and house edge in mystery boxes explains who sets the price tags.
Three weeks in numbers

LuxDrop shows the totals on a public Insights page. When did a box site last publish how much its players spend?
| Live packs | Openings | Spent | Creator earnings |
|---|---|---|---|
| 976 | 319,483 | $1,464,903 | $15,436 |
That’s the state on 8 November, about three weeks in. More than a third of all openings, 115,509, happened in the first eight days of November alone.
The biggest pack by spend is Larper’s 1% by JohnCS, with $62,688 from just 175 openings. It also earned its creator the most: $917.
Spread $15,436 across 976 packs and the average creator has made about $16. Tenth place on the earnings board sits at $377.
What’s inside a community pack

Take Sheppy 5%, one of the week’s top packs, by SheppyGambles. It costs $70.13 at a 10% commission.
The name is the drop table. 95% of opens land a $0.01 voucher. The other 5% is the fun: a used Honda Civic at $10,000, a Suzuki off-road bike, a Tesla Cyberquad for Kids and four pieces of jewellery.
That’s not a pack in the LuxDrop sense. It’s a one-in-twenty shot with a car on top. Fine if that’s what you came for. Just know it before the reel stops on a voucher nineteen times.
The top ten by spend tells the same story. Six of the ten names carry a percentage, from 1% Pokémon Chaser to 1% Card Collector and 1% Rolex.
Our hot takes on LuxDrop’s community packs

The crowd picked silly over luxury. The three most-opened packs of week one were Flip the Change, Dime of Dignity and Minipack V01, with 18,000 openings between them. Penny packs and meme packs beat the Rolexes.
Read the commission before the pack art. It’s printed on every pack page. A 5% pack hands back more of the same items than a 10% one.
Check who built it. Some creators are streamers. The #2 pack by spend, Gold Digger, is credited to a Kick channel. They earn when you open, which big-hit clips rarely mention.
Creators, build for fun, not for rent. Ten percent of revenue, monthly, with losing months skipped, adds up to $16 for the average pack so far. Build the pack you’d want to open.
LuxDrop should print the payback. The builder already does the maths. One line under the price would make every community pack easy to compare.
If I were you, I’d open a community pack the way I’d buy a friend’s mixtape. For the idea and the fun, at the 5% commission, and never as a plan to make money.
Packs are entertainment, and the house keeps its cut on every one. Set a limit first. GambleAware has free help if it stops being fun.
So, is LuxDrop’s pack creator any good?
Yes. It’s the most fun thing LuxDrop has added since it switched from mystery boxes to packs, and it’s built more carefully than it needed to be.
Creators choose items and odds, LuxDrop sets the price, approves the pack and publishes the totals. The trade-offs sit in plain sight: a commission you pay, a creator cut that’s small, and drop tables that are sometimes 95% vouchers.
LuxDrop stays #1 on our list of mystery box sites, and this doesn’t change that. If you want to try a community pack, our LuxDrop promo codes page has the three free packs and the deposit bonus. Comparing sites first? Our list of pack opening sites is the place to start.
About the authors of this post
This article was written, checked and verified by multiple authors to ensure maximum accuracy and up to date data. With our combined 12 years of experience within the mystery box and subscription box industry, we strive for providing the best and most helpful resources about mystery boxes available.
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